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 SpaceInvasion Rules Are Here

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Join date : 2008-06-17

SpaceInvasion Rules Are Here Empty
PostSubject: SpaceInvasion Rules Are Here   SpaceInvasion Rules Are Here Icon_minitimeTue Jun 17, 2008 12:56 am

The rules of the game have been set by the administrators and are overseen by them. Every player has the option and the duty to report violations of the rules which he or she notices. The rules should guarantee a fair and "clean" game .

§ 1 Accounts
The accounts are the property of the operators of the Spaceinvasion website.

§ 1.1 Multiple accounts
It is prohibited to run more than one account in the same universe. Should multiple accounts use the same IP (Brother, Father, Sister, etc.) - it will need to be notified beforehand. Later registrations over the same IP are not possible! If multiple accounts use the same internet connection (e.g. at home, internet cafe, other networks), no further similarities must occur. (e.g. internal shipping, or group attacks)

§ 1.2 Supervising
Account supervising (i.e. monitoring another's account) is basically possible. This must be reported to the game operator in advance. Supervising is only permitted to the extent that fleets may be saved and raw materials mined. The maximum supervision term is 24 hours. Supervision is also only permitted once per week. The holiday mode is intended for longer absences from the game.

§ 1.3 Sharing
Account sharing, that is the common use of a single account, is not permitted. This would result in an unfair game advantage and will lead to the ultimate banning of the account.

§ 1.4 Pushing
Pushing, that is the targeted sending of raw materials without apparent quid pro quo, is only permitted for lower-point players. A player is considered lower-point if they have a maximum of 75% of the points held by the player who wishes to send the resources, and may not be in the top 100 of the total ranking list. Sending resources to higher-point players is only permitted when there is an apparent return service at an appropriate ratio. In principle, protection money, headhunting, etc. are permitted, but they must be clarified in advance with the game operator. Making rubble available is also considered pushing.

§ 1.4.1 Special regulation asteroid destructions
Must be notified at the GameOperator (GO). After confirmation through the GO, all battle and recycling reports must be kept for 7 days. Asteroid shots are only allowed when no resource advantage is gained through the involved parties.

§ 1.4.2 Recycling help
If someone makes his/her Recycler available to other users, he/she gains rights to the processed recycled goods by 10% (if the player is point stronger) or 20% (if the player is point weaker). Every recycling help must be registered with the GO, however it does not require a permission.

§ 1.5 Trading
Resource trading is allowed. For flexible trading rates, however, the current trading rates should be monitered. These are usually displayed in the universe board "Universe talk" as important threads. A trade must be completed within 24h. The general rule of thumb for trading rates are: 6:3:4:1 (Iron, Metal, Kryptonite, Spice). Trades which go through the general trading rates, may differenciate by 20% of the actual rate.

§ 1.6 Bashing
Bashing other users on purpose will result in an account ban. If more than 3 attacks are registered by one user against the same planet, it is considered as bashing.Every attack with a battle report is valid, no matter the result. This bashing rule is related to planets and is monitored over a seperate system. The only exception are inactive (yellow) players and war. The particle cannon is excluded from bashing.

§ 1.6.1 War
A war officially starts 24h after the war notice has been sent in-game - through the alliance panel. It should be noted, that a war notice cannot be cancelled! After a notice time of 24h, the war conditions are activated and specific rules apply:
The bash rule is suspended between the members of the warring parties. There is no attack limit!
The end of the war can only be declared after a minimum of 14 days.
Single players do not have the option to go to war with an alliance. A war notice confirmation is not required.

§ 2 Bug using
The intentional use of apparent bugs will lead to the ultimate banning of the account. Bugs and errors in the program must be reported immediately to a member of the team.

§ 3 Scripting
The use of scripts, such as autorefreshers and the like, is not permitted, because this generates traffic beyond the normal degree. This will lead to the ultimate banning of the account.

§ 4 Claims
Players have no claims on the operator of the website regarding the availability of the service or the replacement of lost game progress.

§ 5 Forbidden content
Racist, pornographic, insulting, or otherwise discriminatory content or, for example, threats (for real life) which are sent, published, posted and/or written in private messages, the forum, in the game via BigPoint accounts or in official IRC channels are not permitted. The same applies for spamming in any form. Serious violations will be punished with the ultimate banning of the account.

§ 6 Rule violations / exceptions
Violation of the rules can, in every case, result in exclusion from the game or other penalties (e.g. temporary banning, etc.). The power of decision lies with the responsible game operators.

Exceptions in individual cases may likewise be granted by the responsible game operators. The approval of the individual game operator must be awaited.
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